Immersive experience design
Mast Parks offers immersive experience design through master planning. The plan covers the story, the spaces, drawings and how visitors move through the experience.
- What it is
- Master planning for an immersive experience: the story, the spaces, drawings and visitor flow
- Who it is for
- Private landowners, existing park owners, family businesses, government and tourism bodies, and temples and religious trusts
- Where it applies
- Immersive experience projects.
What immersive experience design is
Immersive experience design is the planning of a space where story, technology and the room itself work together so that visitors feel inside the story. Mast Parks offers it through master planning, alongside its experience centre work.
Mast Parks offers immersive experience design as part of Master Planning, its design service. The master plan is the blueprint of the park: architectural drawings, crowd movement, ride and attraction selection, theming placement and revisions until the client approves it.
This page explains what immersive experience design involves, where Mast Parks has done this kind of work and what an owner should settle before starting. It stays at the level of what the work is for. The detailed method is part of Mast Parks' professional practice and is not published here.
See the park type hub: Experience Centres. Before design, a feasibility study decides which park or concept suits the site. After the master plan, Architectural Designing produces the construction-level drawings.
Why an immersive experience is planned differently
An immersive experience is planned like a story told in a room. What the visitor sees, hears and does, in what order and for how long, is designed together. The route matters as much as the content: a visitor led through the space in the right order understands more and remembers more.
Technology and story must be relevant for a specific target group, and must create awe among visitors. At Jungle Adventures, every guest experiences the story and is transported to a world where the Jungle Book characters and story come alive.
What the master plan covers for an immersive experience
Guest flow
The route through the experience is the order of the story. The master plan decides where visitors enter, where they pause, how many a space can hold at once and how they leave, so that the experience works for a crowd as well as for a single visitor.
Attractions
The attractions are the elements that make up the experience: installations, interfaces and spaces to pause. Each should do one thing clearly and support the one before it.
Theming
The theme is the story the experience tells, and the look and sound that make it real. The master plan decides where each part of it appears.
Drawings and revisions
The master plan for an immersive experience is drawn as architectural drawings and sketches with exact measurements. The client reviews the plan, asks for changes and sees it revised until it is approved. Nothing moves to the construction-level drawings until the plan is approved.
How immersive experience design runs
- Step 1
Drawings and sketches
Prepare architectural drawings, exact measurements and sketches for the immersive experience.
- Step 2
Plan crowd movement
Plan guest circulation, entry and exit points, and zones for different kinds of attraction.
- Step 3
Select rides and attractions
Choose rides and attractions in collaboration with the client.
- Step 4
Place the theming
Decide how the theming is carried out and where it appears, including prop and mascot placement.
- Step 5
Revise and approve
Revise the plan with the client until it is approved.
Where Mast Parks has done this
Mast Parks' experience work includes a Mast experience centre in Uttar Pradesh, a national level project under the Viksit Bharat Campaign, where it is shaping the story, theme and design, with the master plan and architectural drawings.
Jungle Adventures provides an immersive storytelling experience around the characters and story of the Jungle Book.
What you bring and what you receive
An owner brings the site, with its survey and any documents about its boundaries and access, together with the budget and the concept agreed in earlier stages. The owner also brings their views on the plan as it develops, since the revisions depend on them.
The owner receives the approved master plan for the immersive experience.
Who needs immersive experience design
Immersive experience design is used by private landowners, existing park owners, family businesses, government and tourism bodies, and temples and religious trusts. Government and tourism bodies, existing park owners adding a new attraction and owners planning a visitor centre.
Decisions the master plan settles for an immersive experience
The master plan gives the owner a clear answer to these questions before any building starts:
- The story, and who it is for.
- The order in which visitors meet each part.
- How technology is used, and where.
- How many visitors the space holds at once.
- How the experience fits the wider site.
What can go wrong without a master plan
An immersive experience designed element by element can feel like a set of screens in a room. Visitors may not know where to go, may crowd one space and skip another, and the story may not hold together. Designing the route and the story as one avoids this.
Immersive experience and the visitor
Visitors rarely come to be lectured. They come to feel something new. An immersive experience works when the visitor takes part, and when the content is made for the audience in front of it. This is why the same skills of story, theme and layout that shape a park also shape an immersive experience. See immersive museums for more on the idea.
Questions to ask before you start
Owners get more from this service when they arrive with answers, or at least with a view, on the points below. None of them needs to be settled in advance, and Mast Parks can help to settle them.
- How much land is available, and is it one piece?
- What has the feasibility work recommended for the immersive experience?
- What is the budget range for the first phase?
- Which attractions matter most to your audience?
- What should a visitor feel, and what should they remember afterwards?
- Are there features on the site, such as trees, water or slopes, that you want to keep?
Terms used on this page
- Master plan. The blueprint of the park: where everything goes.
- Guest circulation. How guests move through the park.
- Zoning. Dividing the park into areas for different kinds of attraction, theme or audience.
- Immersive. Designed so that the visitor feels part of the story.
- Interface. A screen or device a visitor uses to take part.
Where this service sits among the 13
Mast Parks organises its work as 13 services in four stages, listed here in the order a project usually follows. Immersive experience design (Master Planning) is shown in bold. An owner can start at any stage, but each stage builds on the one before it.
- Concept and Planning. Feasibility Studies, Financial Planning, Concept Creation, Theme Development.
- Design and Execution. Master Planning, Architectural Designing, Project Management Consultancy.
- Rides, People and Operations. Ride and Attraction Planning, Team Hiring and Training, Operations Planning.
- Launch and Growth. Marketing and Branding, Merchandising, Content and Events.
Most owners use several of these services together, and some use the full set from idea to opening. See all 13 on the services page.
Working with Mast Parks
Mast Parks works with the owner at each step. The owner approves the work before it moves to the next stage, and revisions are part of the process. The owner knows the site, the region and the ambition. Mast Parks brings experience of designing and delivering parks across eight park types. For an immersive experience, the best results come when the two work as one team, with decisions made quickly and in the open.
To start a conversation, use the contact page. Mast Parks will ask about the site, the park you have in mind and where you are in the project.
Frequently asked questions
What does immersive experience design cover?
Master planning is the blueprint of the park: architectural drawings, crowd movement, ride and attraction selection, theming placement and revisions for client approval.
Which immersive experience projects has Mast Parks worked on?
Jungle Adventures provides an immersive storytelling experience around the Jungle Book. Mast Parks' related experience work includes a Mast experience centre in Uttar Pradesh.
What is different about planning an immersive experience?
Story, technology and space are designed together, and the route decides how the visitor meets each part.
How is immersive experience design different from an experience centre?
An experience centre is a whole visitor space, while an immersive experience is a way of designing part or all of it. The two often go together. See experience centre design.
Can an immersive experience sit inside a park?
Yes. A park can include immersive attractions, such as a dark ride that carries guests through a story, alongside its other rides.
How is a master plan different from architectural design?
The master plan is the blueprint. Architectural Designing then produces the detailed, construction-level output: working drawings, General Material and Components (GMC) and Bills of Quantities (BOQs).
Who approves the master plan?
The client. The plan goes through revisions until the client approves it.
How long does it take?
It depends on the project: the size of the site, the park type and the scope of the work. Mast Parks agrees a timeline with each owner at the start, so the owner can plan funding, approvals and the opening around it.
What does it cost?
It depends on the project and the effort it needs: the park type, the size of the site and the services chosen. Mast Parks scopes each project with the owner, so the owner pays for the work that project needs. To discuss yours, use the contact page.